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<<ANGLE degrees> <CENTER x y z> <FROM x y z> <TO x y z> <NORMAL dx dy dz> <RADIUS r> <TITLE "text">> Default: ARC ABSOLUTE CENTER 0 0 0 FROM 1 0 0 TO 0 1 0 ANGLE 90 - NORMAL 0 0 1 RADIUS 1 TITLE '' Draw an optionally-labelled 3-D circular arc. The center of the arc is given by the CENTER subcommand. The arc lies in a plane containing the FROM and TO vectors and perpendicular to the NORMAL vector. Coordinates may be either ABSOLUTE, or RELATIVE to the current point, as determined by the first subcommand. Relative coordinates are particularly useful for defining position-independent arcs. In either case, the current point on successful command completion is at the end of the arc, where it intersects the TO vector. The radius may be explicitly specified with the RADIUS subcommand, or implicitly determined by the distance between the CENTER point and the FROM point. If the radius is explicitly given, then the FROM subcommand only specifies the direction of a radial vector intersecting the arc. The angle of rotation about the NORMAL vector may be specified by explicitly by the ANGLE subcommand, or implicitly by the angle between the vectors connecting the FROM and TO points with the CENTER point. In either case, a positive angle is counterclockwise about the rotation axis when looking down the positive axis to the center point. If an arc angle of 180 degrees or more is required, then the ANGLE subcommand must be given, since the smaller angle between the FROM and TO radial vectors will otherwise be chosen. If the TITLE subcommand defines a string of 1 or more characters, they will be drawn centered along the arc using the current font and character height. The height will temporarily be reduced if the string is longer than 80 percent of the arc length in order to make it fit. Since the character boxes are centered along this line, if more than one character is drawn along a small arc, the boxes can overlap at their bases. This can be avoided by increasing the intercharacter spacing with the CHARACTER SPACE command. The three vectors FROM, TO, and NORMAL overdetermine the arc, since only two are needed to define the arc plane. They are provided for convenience. If all three are given, two of them are used to determine the other one, according to the following simple rule. With the vector definitions F = FROM - CENTER; T = TO - CENTER; N = NORMAL - CENTER; the vector cross-product relations are: N = F x T F = T x N T = N x F When a FROM, TO, or NORMAL subcommand is processed, the cross-product rule referencing that point in the first position is used if the second vector is already defined; otherwise the cross-product rule referencing the point in the second position is used. For example, suppose the command contains "ARC FROM 0 1 0 NORMAL 0 0 1 ...". When FROM has been encountered, neither N nor F can be determined. However, once NORMAL has been parsed, T can be determined from N x F, and TO can be automatically set to CENTER + T.